Aniimo CampKO
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System

Aniimo Exchange

Aniimo · with friends

The exchange

The game opens one screen for the two of you, one side each. The exchange only goes through once both sides have confirmed.

This is the notice your friend sees when you invite them.

1 Invite From your friend list, send an Aniimo Exchange invitation.

Invite

2 Accept The notice pops up on your friend's screen.

Accept

3 Pick Choose the Aniimo you entrust to your friend.

Pick

4 Trained? Swap it directly, or go through Inherit first.

Trained?

5 Pay 1,000 Credits, at every Affinity tier.

Pay

6 Confirm Both sides confirm and the exchange goes through.

Confirm

Aniimo · with friends

Affinity tiers

Affinity is counted friend by friend, never as one global number. Each tier has its own name and badge.

New Friend 0 – 99 points

Good Friend 100 – 499 points

Close Friend 500 – 1,199 points

Trusted Friend 1,200 – 2,499 points

Best Friend 2,500 – 4,499 points

Soulmate 4,500 – 9,999 points

Reach a tier and the game tells you so: "You are now Good Friend."

Too little Affinity and the game refuses: "Your Affinity with this friend is not high enough to entrust them with an advanced Aniimo." It does not say which tier opens an advanced Aniimo.

From a friend's Affinity screen, the "Go Exchange Aniimo" button leads straight to the exchange.

Aniimo · with friends

Earning Affinity

The game lists every way to raise Affinity with a friend, with its points and its own daily limit:

100 points a day, at mostthe daily limit on everything below

Home Visit up to 20 a day The Homeland → +20

Home Visit

Friend Chat up to 20 a day +10

Friend Chat

Use Emotes up to 20 a day +20

Use Emotes

Defeat an Alpha or Omega as a Team up to 60 a day Alphas and Omegas → +20

Defeat an Alpha or Omega as a Team

Complete Multiplayer Modes as a Team up to 40 a day Duo SanctumsHolo-Battle InterlinkOperation: Egg Heist +40

Complete Multiplayer Modes as a Team

Or send a gift

Three gift boxes raise Affinity with the friend who receives them:

Gift of Encounter +10 and 6,000 Credits each, for you and your friend

Gift of Affection +30

Gift of Celebration +99

Aniimo · with friends

A trained Aniimo

Offer a trained Aniimo and the game stops you with this window:

Aniimo Exchange Confirmation

This Aniimo has been trained. Before gifting it to a friend, you may transfer all training materials to another Aniimo. If you skip the transfer, all trained stats will be reset upon exchange, and no training items will be refunded.

Swap Directly

Every trained stat is reset on exchange, and no training item comes back.

Proceed to Inherit

Move all its training materials onto another of your Aniimo first, then exchange it.

Aniimo · with friends

What blocks it

Some Aniimo can't be offered at all. Pick one and the game tells you why:

Not a friend“You can only exchange Aniimo with friends”

At the Homeland“Aniimo is in Home”

In your party“The Aniimo is deployed in current combat or exploration party.”

Un-swappable“Un-swappable Aniimo”

Just received“A friend had just entrusted this Aniimo to you. You cannot exchange it!”

The cost

Every exchange costs 1,000 Credits, whatever your Affinity tier.

Aniimo · with friends

With the community

Aniimo Exchange only works between friends. The site's community board is where players find one:

Friend Codes Share your code and add other players, then build Affinity together: a Home Visit or a team Alpha counts. Open the community board →

Aniimo Trades Post what you're offering or looking for, agree with someone, then meet in game to hand it over through Aniimo Exchange. Open the community board →