Omega bosses don’t spawn on a timer. There are 3 of them, one per region, and each stays inert until you finish a specific Journey quest. Waiting at the marker does nothing until that quest is done. Below: all 3, what unlocks each, and how they differ from the roaming Alpha tier.
3 Omega bosses, one per region
17 Alpha field bosses
50 Primegy per Omega attempt
Weekly reset once unlocked
Alpha vs Omega
Alpha bosses roam the open world and respawn on their own – no quest gate, cheaper to challenge. Omega bosses are a separate, quest-gated tier: a boss-danger marker that stays inert until you’ve completed the right Journey quest in that region, then costs double to fight and refreshes weekly instead of ambiently.
Alpha
Roams freely, respawns without a quest
30 Primegy per attempt
17 species, 18 markers on the map
Omega
Inert until its unlock quest is finished
50 Primegy per attempt
Exactly 3, one per region
This is what the fight is for. 17 of the 20 world bosses unlock an evolution: that Aniimo will not evolve until you have beaten its boss, whatever else you have done.
The 3 Omega bosses
Three, one per region. Each one stays inert until its own Journey quest is finished.
Omega Infergon
Refreshes after completing the Russet Highlands Journey quest "Warrior."
Unlock quest : Warrior
50 Primegy per attempt
Resets weekly once unlocked
Also requiredAniimo level 48Potential reaches the Perfect ratingBlaze Stone
In the fight
Infergon’s Fire Element Crystallites are about to explode! Shatter them to create safe zones and avoid the shock wave!
Sheet → Region guide →
Omega Sherro
Appears after completing the Journey quest "Stars and the Knight" in Echoback Landing.
Unlock quest : Stars and the Knight
50 Primegy per attempt
Resets weekly once unlocked
Also requiredAniimo level 39Wave Stone
In the fight
Shelly is giving Sherro a shield that reflects attacks. Defeat Shelly first!
Sheet → Region guide →
Omega Tuckin
Appears after completing the Journey quest "Binding Oath" in Mistwoods.
Unlock quest : Binding Oath
50 Primegy per attempt
Resets weekly once unlocked
Also requiredAniimo level 18Dig in for 20s at the entrance of Sanctum: Twisted RootsSprout Stone
In the fight
Tuckin has summoned Hummins. Defeat them quickly!
The Hummins are down, and Tuckin took damage as well!
The Hummins transferred their HP to Tuckin!
Tucking is vulnerable. Hit the [Hammer]!
Sheet → Region guide →
Alpha field bosses
17 Alpha species roam the open world across 18 boss markers: no quest gate, 30 Primegy per attempt. Each card below shows the ground it stands on and the evolution its defeat unlocks. Two of them are not on the ground at all: Geoclaw and Minespine stand in caves, and their pins are the only two the game leaves off its own map and compass until the Branch's 120-Amber blessing, Earthwake Prayer, reveals the caves.
Russet HighlandsFind it on the map→ Rookey Dark A burly and resilient Rookey that uses its thick armor plates to protect its companions. Respawn interval: 20s No evolution depends on this fight
The MistwoodsFind it on the map→ Leafy GrassWater The elegant and dignified Leafy lives in ponds blanketed with lotus leaves. Respawn Interval: 20s In the fightThe Lotus Essence is about to be absorbed by Leafy, BREAK the Lotus Essence to repair the lotus leaf!!!BREAK the Shield to stop Leafy from recovering HP! →Evolves pranky into LeafyAlso requiredAniimo level 20Located on the giant lotus leaf where the Alpha Leafy residesSprout Stone
The Lotus Essence is about to be absorbed by Leafy, BREAK the Lotus Essence to repair the lotus leaf!!!
BREAK the Shield to stop Leafy from recovering HP!
Nimbus FieldsFind it on the map→ Geoclaw Ice The aloof Geoclaw bears glowing crystal amber on its back, beautiful yet dangerous. Respawn Interval: 20s →Evolves budclaw into GeoclawAlso requiredAniimo level 21Personality contains [Tenacious]Freeze Stone
BlitzwoodFind it on the map→ Blazen Lightning The Blazen is swift as lightning, with every strand of fur standing on end from the electricity coursing through its body. Respawn Interval: 20s In the fightWarning: Blazen is about to enter Overcharged state!Blazen has entered the Overcharged state! →Evolves bolty into BlazenAlso requiredAniimo level 33.Under the Blitz Tree in the BlitzwoodRoar Stone
Warning: Blazen is about to enter Overcharged state!
Blazen has entered the Overcharged state!
Forest of Falling StarsFind it on the map→ Stellarys Dark The mysterious Stellarys streak across the night sky like a meteor. Respawn Interval: 20s →Evolves celestis into StellarysAlso requiredAniimo level 18Night Stone
Nimbus FieldsFind it on the map→ Turbo Wind A laid-back Turbo whose sticky wool is always catching all kinds of things. Respawn interval: 20s In the fightThe Alpha Turbo is floating. Lure it into sticking to 2 Nimbis so it becomes too heavy and crashes down.The Alpha Turbo is overloaded!The Nimbis are under attack. The Alpha Turbo looks sad...The Turbo is splitting...Hurry and wear down its stamina! →Evolves nimbi into TurboAlso requiredAniimo level 21Gust Stone
The Alpha Turbo is floating. Lure it into sticking to 2 Nimbis so it becomes too heavy and crashes down.
The Alpha Turbo is overloaded!
The Nimbis are under attack. The Alpha Turbo looks sad...
The Turbo is splitting...Hurry and wear down its stamina!
Beast Fang RidgeFind it on the map→ Minespine Earth A tenacious Minespine. Earthbound power pulses endlessly amid the jagged crystals lining its back. Respawn interval: 20s In the fightThe Alpha Minespine is causing strong seismic waves. Focus on dodging now! →Evolves geodeback into MinespineAlso requiredAniimo level 48Loam Stone
The Alpha Minespine is causing strong seismic waves. Focus on dodging now!
Echoback LandingFind it on the map→ Panpanta Water The honest and gentle Panpantas can unleash astonishing strength when defending its nest. Respawn Interval: 20s →Evolves popota into PanpantaAlso requiredAniimo level 39Wave Stone
The Argent StraitFind it on the map→ Tubster Wind The sturdy and steady Tubster stands firm against the wind and waves along the coast. Respawn Interval: 20s →Evolves chirpi into TubsterAlso requiredAniimo level 18Acquired BREAK Potential is 6 or higherGust Stone
Berylline ValeFind it on the map→ Ignitis Dark The tenacious Ignitis lies in wait within the shadows. Respawn interval: 20s (spawns at night) In the fightFind and attack the real Ignitis to destroy the other clones.Time your move and interrupt Ignitis’s attack! No evolution depends on this fight
Find and attack the real Ignitis to destroy the other clones.
Time your move and interrupt Ignitis’s attack!
Sea of FlowersFind it on the map→ Irisal Grass Irisal, absorbed in the stage performance, shifts and freezes dance poses to her own rhythm. She can fully control the plants within the “stage” range, shaping them into whatever form she desires. Refresh interval: 20s →Evolves iris into IrisalAlso requiredAniimo level 18Sprout Stone
Beast Fang RidgeFind it on the map→ Scorchhowl Fire The high-spirited Wolfkin fighter, driven by its competitive nature, gets even more Boiling Blood the stronger the Opponent it faces. For fire and cinders leave the marks of its growing strength. Refresh Interval: 20 seconds →Evolves flameruff into ScorchhowlAlso requiredAniimo level 20Blaze Stone
Tideblossom CoastFind it on the map→ Luminelle Lightning Follow the shooting stars across the night sky to find this Aniimo. Brimming with electricity, it can freely adjust the brightness and frequency of its glow, and its tentacles flash in brilliant colors that reflect its mood. In the fightThe Luminelles are powering up the Alpha. Defeat them all to interrupt it!Warning: The Alpha Luminelle is about to become overcharged! →Evolves veilfloat into LuminelleAlso requiredAniimo level 52Roar Stone
The Luminelles are powering up the Alpha. Defeat them all to interrupt it!
Warning: The Alpha Luminelle is about to become overcharged!
Zephyrus LandbridgeFind it on the map→ Magmarex FireEarth Magmarex lurks deep within the cavern, where fierce heat surges through the crimson crystals covering its body. Respawn Interval: 20s In the fightMagmarex heat has reached 50%. Use Water or Ice ATK to reduce Magmarex's heat!Magmarex's heat has reached 80%. Use Water or Ice ATK to reduce Magmarex's heat!Warning: The Alpha Magmarex is about to become heated!Magmarex is overheated! Its ATK is greatly increased, and its Water resistance is greatly reduced! →Evolves lavazar into MagmarexAlso requiredAniimo level 48Soak in the hot spring poolBlaze Stone
Magmarex heat has reached 50%. Use Water or Ice ATK to reduce Magmarex's heat!
Magmarex's heat has reached 80%. Use Water or Ice ATK to reduce Magmarex's heat!
Warning: The Alpha Magmarex is about to become heated!
Magmarex is overheated! Its ATK is greatly increased, and its Water resistance is greatly reduced!
Rosetower WoodsFind it on the map→ Grizbo Earth →Evolves cubbo into GrizboAlso requiredAniimo level 47.Loam Stone
Berylline ValeFind it on the map→ Bouldus Earth Bouldus’s rugged body conceals a will even tougher than rock-never yielding in a collision. Respawn Interval: 20s →Evolves baleetle into BouldusAlso requiredAniimo level 39Learn passive talent [Peculiar Rock Ball].Loam Stone
Beast Fang RidgeFind it on the map→ Glynsera Ice Proud and solitary, Glynsera answers only to true strength. Awaken its long-silent fighting spirit, and its honed ice blades will finally show their edge. Respawn Interval: 20s In the fightFire skills can destroy Glynsera’s ice blades!Glynsera is recalling its ice blades and releasing the frost power within them! No evolution depends on this fight
Fire skills can destroy Glynsera’s ice blades!
Glynsera is recalling its ice blades and releasing the frost power within them!
FAQ
It is not a passive spawn: there is no ambient timer and no weather trigger. Waiting at the map marker, at any time of day, does nothing. Each one appears only once you finish a specific Journey quest in its region, the one named on its card above.
Every week, on Monday at 4:00 AM: the game says the Omega Challenge refreshes weekly on Monday at 4:00 AM. Each Omega’s chest can be claimed 3 times a week.
All 3 cost 50 Primegy per attempt, double the 30 Primegy of an Alpha field boss.
Alpha bosses roam the open world and respawn on their own, no quest required, for 30 Primegy. Omega bosses are a separate, quest-gated tier: 3 of them, one per region, each behind its own unlock quest and costing 50 Primegy.